Horror gamers are feasting right now, what with the recent success of Resident Evil Requiem, Silent Hill f, Fatal Frame II: Crimson Butterfly Remake, and Clive Barker’s Hellraiser: Revival, ILL, Saw: Genesis, Silent Hill: Townfall, Alien: Isolation 2 and Resident Evil: Veronica still to come. But there’s one title that topped our list of most anticipated titles with just the reveal of who’s behind it – OD, the upcoming horror video game from Metal Gear Solid and Death Stranding maestro Hideo Kojima and his Kojima Productions studio.
Since its initial reveal at the Xbox Game Studios back in 2022, little has emerged about OD or the subtitled OD: Knock, which makes us even more intrigued about what we’re in store for from the gaming auteur. Here’s everything we know about OD, OD: Knock, Jordan Peele’s involvement, the game’s release date, and more.
What is OD about?
According to Kojima Productions’ official announcement post, OD “explores the concept of testing your fear threshold, and what it means to OD (overdose) on fear”, and Kojima has previously described as “a game and at the same time a movie and at the same time a new form of media”:
“I wanted to do something new. I wanted to do something different […] I had this OD concept since I was working on DS1 [Death Stranding] and I was working on it just by myself. I can’t reveal much detail, but it’s something that no one has ever seen before. A new game system.”
OD Trailers
The first reveal trailer at the 2023 Game Awards introduced us to the cast, Sophia Lillis (Gretel & Hansel, It), Hunter Schafer (Euphoria, Cuckoo), and the late Udo Kier (Blood for Dracula, Shadow of the Vampire), reciting the pangram sentence “The hungry purple dinosaur ate the kind zingy Fox, the jabbering crab, and the Mad whale and started vending and quacking” before being consumed by fear of an unknown origin:

In 2025, during Kojima Productions’s 10th anniversary event, a second trailer was unveiled, seemingly confirming that OD will take an anthology form, with each title exploring a different facet of fear. Subtitled OD: Knock, this ‘chapter’ is based on Kojima’s own personal fear of “big knock sounds”.
The trailer we’ve seen for OD: Knock opens with a mysterious caption that reads “Ten years since the [REDACTED] horror [REDACTED], “the [REDACTED], the cursed [REDACTED] have once again [REDACTED] into the forbidden.”
A young woman (Lillis) performs some kind of ritual, lighting candles at an altar that also shows miniature models of babies, photos of human features, and wriggling worms. As she shakily lights the candles, a door opens behind her, causing her to freeze in fear and start to cry. An unseen being grabs her by the head, and the trailer ends.

While the trailer doesn’t exactly reveal what OD: Knock is about, it’s safe to say that whatever’s haunting Lillis’ character probably isn’t human, and probably doesn’t have her best interests at heart.
What kind of game is OD?
Kojima has confirmed that OD is a single-player game developed using the Unreal Engine 5, but it’s unlikely to look like any other survival horror game we’re used to. While the details are still shrouded in mystery, Kojima has been open about his desire for OD to be seen as something that blurs the line between game and movie, with his studio attempting to “change the service model from the ground up”. This potentially revolutionary technology, whatever it is, will push players further than ever into their personal fears:
“I wanted to go beyond the limit of the ‘scariness’ that other games had reached […] I wanted to make it as scary as possible. But for those that might stop playing when it gets too scary, I have thought of a system that will allow them to keep going. I can’t say much more, because it’ll give too much of a hint on the system, and I could get in trouble for saying too much!”
Back in 2023, Kojima Productions reportedly filed a trademark for something called a ‘Social Scream System‘, which could be akin to Death Stranding‘s Social Strand System, which integrates asynchronous multiplayer elements directly into the gameplay experience, allowing players to support one another indirectly through shared structures, signs, and deliveries. Whatever the Social Scream System is remains a mystery, but given the interactive nature of Kojima’s games, we could be looking at a way for players to help each other avoid the scares of OD, or investigate them together somehow.
Some fans have speculated that OD may make use of eye tracking technology, although this, or any other gaming features OD might make use of, is not officially confirmed.
Kojima is clearly happy to take the risk with whatever he’s cooked up, admitting that some people will hate the game, but that “the real evaluations come after—10 or 20 years from now.”
How is Jordan Peele involved in OD?
When OD was first revealed back in 2023, Kojima was joined onstage at the Game Awards by Oscar-winning horror director Jordan Peele (Get Out, Us, Nope), revealing that the pair were collaborating on the game together.
Peele didn’t reveal exactly what his involvement in the game entails, other than that OD is “completely immersive, utterly terrifying” and “unlike any other game”:

Kojima then explained that alongside Peele, OD also involves “other creative partners” who are “legends”, and that he refers to them as the Avengers. When OD: Knock and the anthology nature of the game was hinted in 2025, Kojima confirmed that Peele’s part of the game will examine “a different kind of fear”. At the time of writing, no news yet on what exactly that refers to.
IsOD related to P.T.?
OD will be Kojima’s first straight up horror project since the tragically-cancelled Silent Hills (and the horrifying ‘playable trailer’ known as P.T.), which would’ve seen him team up with Guillermo del Toro, Norman Reedus and legendary manga artist Junji Ito.
While Silent Hills never came to fruition due to a very public falling out between Kojima and Konami, fans have noted that what we’ve seen of OD – Knock does give off something of a P.T. vibe, and features a few similar thematic and visual callbacks. Most notably, this can be seen in Entertainment Weekly‘s first-look image of OD: Knock that teases a long, liminal hallway not unlike the ones players must traverse in P.T.:

What game platforms will OD be available on?
As OD is being published by Xbox Game Studios, the title will first and foremost be playable on Xbox, however it’s unknown as of now if we’re looking at an Xbox Exclusive, or if OD will eventually come to other platforms.
Kojima has stated that OD will use a “new game system” that “no one has ever seen before”, so it could be an Xbox exclusive due to technical and cloud capabilities. Kojima has also stated that former Xbox CEO Phil Spencer was one of the only people who understood the auteur’s vision with OD after other big gaming houses presumably turned him down:
“I pitched to many people, to the big companies, and also to the up-and-coming companies. All of them said the same thing […] They said that I’m crazy, and that they really don’t understand the concept — that they will not be able to do it.”
Current Xbox CEO Asha Sharma agrees with Spencer, calling OD a “”deeply moving game”.
Does OD have a release date?
At the time of writing, OD or OD: Knock doesn’t have a set release date. Although announced back in 2022, OD didn’t start filming or scanning until 2024, and was then quickly suspended due to the SAG-AFTRA strike. Sadly, Kier’s death in November 2025 meant that the storied horror actor never shot any footage for OD, although a scan was completed prior to his passing.
At the time of writing, it’s unknown what form Kier’s posthumous involvement in the game will look like, if he’s still in it at all.
As of June 2026, OD: Knock is officially filming, with Kojima sharing updates on his personal Instagram, so it’s unlikely that we’ll be seeing OD for a couple of years at least. But don’t worry, horror gamers – there’s plenty to tide you over while we wait.

