Last Updated on December 10, 2025 by Amber T
Video game movie adaptations haven't always a had a great reputation among horror fans. Making the jump from consoles to cinema screens is hard and, often, the source material doesn't effectively translate despite the director's best efforts , and we're sure we don't need to call any out by name for you to know which ones we're talking about.
But with excitement building for Blumhouse and Emma Tammi's Five Nights at Freddy's 2, plus Christophe Gans' Return to Silent Hill and Zach Cregger's Resident Evil coming next year, it seems as if public opinion might be swaying on this much maligned niche of horror, with filmmakers taking away the right lessons on what and what not to do to make a successful adaptation. What exactly are those lessons, and what makes a good horror video game movie? To tickle your joysticks, we've got a rundown of 7 of the best examples, and we're going to tell you why they actually work.
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Resident Evil
Credit: Screen Gems Sure, the first of Paul W.S. Anderson's many Resident Evil movies may not exactly be lore-accurate, but it does a pretty damn good job at capturing the tone of Capcom's iconic zombie horror franchise in that it's cheesy (need we remind you that this is the same gaming series that had Chris Redfield punch a boulder and Leon Kennedy drop the iconic ‘bingo' line after fighting off hordes of infected villagers), gory and heavy on the late '90s/early 2000s vibes.
Milla Jovovich's amnesiac Alice may not be part of the Resident Evil game universe, but with her completely combat-inappropriate outfits she definitely wouldn't be out of place, whereas Michelle Rodriguez's badass Rain could easily match up to Jill Valentine and Ada Wong in the female fighter stakes. Speaking of the latter, the iconic Resident Evil laser room death scene even inspired a similar outcome in Capcom's Resident Evil 4: Separate Ways DLC, proving the movie's legitimacy in the Resi-verse.
Werewolves Within
Credit: IFC Films We're obviously a little biased here as big fans of Heart Eyes director and FANGORIA Chainsaw Awards co-host Josh Ruben, butWerewolves Within is genuinely a fantastic video game adaptation that accurately nails both horror and comedy, an exceedingly hard feat, feeling like a lovably chaotic game night with buddies.
Based on the VR game by Red Storm Entertainment, in which players have to guess who among them is a lycanthrope intruder, Ruben and writer Mishna Wolff‘s Werewolves Within aces the feeling of small town paranoia by crafting an ensemble crew of fully fleshed-out characters, and making you feel like you're along with Sam Richardson's forest ranger Finn for the ride.
Fatal Frame
Credit: Kadokawa Daiei Much like Resident Evil, what this particular adaptation lacks in game accuracy it more than makes up for in capturing tone. Mari Asato's 2014 Gothic J-horror, also known as Gekijōban Zero, is based on Koei Tecmo's survival horror series Fatal Frame, specifically a spin-off novel titled Fatal Frame: A Curse Affecting Only Girls.
As that title suggests, the Fatal Frame movie sees a group of students at an all-girls Catholic school haunted by what they believe is a curse spawned by kissing the photo of the person you have a crush on. Although the film lacks the game's central mechanic of capturing spirits with a camera, Asato's Fatal Frame has beauty in abundance, a haunting atmosphere, and themes of female oppression that are sadly all too relevant.
Detention
Credit: Warner Bros. Taiwan Based on the side-scrolling game of the same name by Red Candle Games, John Hsu's 2019 horror Detention follows two students in 1960s Taiwan who become trapped in their rural high school after falling asleep in class. As the pair try to escape, they're faced with a hellish alternate reality full of monsters, and must discover the realities behind the school's dark past to survive.
Detention takes the gloomy, rainy vibes of the game and cranks them up to eleven, fleshing out the scares as it does so – set against the cultural backdrop of Taiwan's period of violent martial law, Detention‘s representation of real-life horrors rival the supernatural ones lurking within the Silent Hill-esque otherworld.
Silent Hill
Credit: Konami While Christopher Gans' Return to Silent Hill is a direct adaptation of Konami's 2001 Silent Hill 2, his first foray into the foggy town with 2006's Silent Hill was a blend of the first three games in the psychological survival horror franchise. Gans may have taken some liberties with the lore of the source material (us Silent Hill 2 nerds will be quick to remind you that Pyramid Head literally shouldn't exist in any game or film that doesn't feature James Sunderland), but Silent Hill accurately captures the lonely, mournful vibes that often accompany the horror of the series.
Thanks to the inclusion of Akira Yamaoka's masterful score, the truly nightmarish creature design and effective performances from Radha Mitchell, Laurie Holden, Alice Krige and Jodelle Ferland, Silent Hill is undoubtedly one of the best video game adaptations out there – maybe even THE best?
Five Nights at Freddy's
Credit: Blumhouse The Blumhouse team had a pretty daunting task ahead of them when they signed on for a film adaptation of Five Nights at Freddy's. Since the first game was released in 2014, the horror series quickly expanded with twelve main games (in one year nabbing a Guiness World Record for “most video game sequels released in a year”), plus a plethora of spin-offs, fan games, comic books, graphic novels, and even a cookbook, posing the question: how exactly do you please both lore-obsessed fans while introducing newcomers to the extensive universe of Fazbear and co.?
With Five Nights at Freddy's, director Emma Tammi did just that by focusing on what really made the point-and-click game so scary in the first place – those terrifying, yet oddly adorable, animatronics. Audiences clearly agreed, as Five Nights at Freddy's quickly became Blumhouse's highest-grossing release worldwide, and hype is high for the sequel that introduces some even more petrifying puppets.
Exit 8
Credit: Toho On paper, creating a scary, compelling film adaptation of Exit 8 seems like an impossible task. After all, the walking simulator from Kotake Create features a nameless, faceless protagonist walking through a seemingly endless Tokyo subway station in pretty much total silence, looking for minor inaccuracies in the scenery to try and help them escape.
However, Genki Kawamura's adaptation, which was a hit at Cannes earlier this year, not only makes the search for Exit 8 terrifying, but also crafts a compelling narrative for its central character who, thankfully, is much more fleshed out in the film. We won't say too much more, but just make sure not to miss Exit 8 when it hits theaters early next year via NEON!